Stuck loading a project

Answered

Hi Rider community,

I've been using Rider with Unity quite successfully until today Rider started loading a project and froze. I tried to clean caches, kill sln files, restarting rider, unity and computer; even installed latest Rider 2018.1.4 but no success.

The error pops up in console 
Project 'Assembly-CSharp' load failed: Unable to connect to MSBuild process

IDE is stuck loading projects.
I'd appreciate any help.

Vlad

1
5 comments

Hi Vlad!

Thanks for your request!

Please check if the problem persists on the newest RIder version (2018.2.3).

If so,  could you please attach a screenshot of "File | Settings | Build, Execution, Deployment | Toolset and Build" and clarify your OS.

 

Kind regards, 

Sofya.

0
Avatar
Permanently deleted user

Hello Sofya,

I'm encountering almost the same problem in new 2018.3 Rider. It does so only for one of my projects, basically as soon as I open the project the rider is completly frozen and I cannot do anything at all. I tried to clean the cache, delete the sln files, restarted pc etc. nothing really helped. I have to kill force kill the rider to even quit it and it does so 100% of the time so I cannot even work with this version of Rider. It only does so on one of my macbooks (I have one for work and one personal)

I'm running:
macOS 10.14.1
Unity 2018.3.0f2
Rider 2018.3

I had to downgrade to Rider 2018.2.3 where this project works fine.


Screenshot is from Rider 2018.3 but different project, same settings as I cannot take screenshot from frozen Rider.

0

Hello Martin Novak,

Could you please collect the Rider 2018.3 logs as described here? Please attach them to a new support request. We'll do your best to fix it shortly.

0

On Rider 2020.1.4 after installing it manually in Unity, Macos Catalina 10.15.6, same happened. This was the first launch of a c# script. I could only force quit the application. I had restarted the computer before trying to launch the c# script. After force quitting, I restarted the macos again to open the c# script and worked when switching to EAP. I think the reason may be because I had downloaded and installed rider first, then the toolbox and updated rider. Unity preferences had external script editor rider 2020.1.4 and EAP 7 version. After switching to EAP 7 it worked. VEry confusing for a new user like myself, suggest you clarify or make easier installation.

But then when coding with EAP, variables are not highlighted, bold, show where they come from, type, etc, so I changed back to 2020.1.4 and the IDE seems to work correctly.

 

So if I keep 2020.1.4 in Unity preferences i'll be using the latest rider as it updates via toolbox or I need to set EAP?

0

Hi,

Could you please collect all Rider logs as described here and attach them to a new support request?

RIDER 2020.1.4  is the latest release version. RIDER 2020.2EAP is a kind of beta version for the next release. 

If you have issues when using the latest EAP, we would be grateful if you report them on youtrack: https://youtrack.jetbrains.com/.

0

Please sign in to leave a comment.