Rider for Unreal Engine keeps caching my project every time i start it

Every time i open Rider for Unreal Engine it likes to cache my whole project again. This uses 100% of my ram and cpu (32gb ram and i9-9900KS cpu)


Is there a way to turn caching off or limit it in some way? I wouldn't mind it's caching but my whole pc is unusable during the few hours it takes.

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Rider is definitely not expected to behave like this. Would you mind creating a support ticket for this case? Please collect Rider logs as described here and attach it to the ticket. Thank you in advance!


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