[Rider for Unreal] Code completion issue in 2020.3.1

I'm trying to use code completion to override a virtual function in a class. Since the Rider for Unreal 2020.3 update this no longer works. Last verified version was the one before 2020.3.0.

Reproduction steps:

  1. Type the name of a virtual function to override in a class header.
  2. Observe suggestion box opens.
  3. Select a suggestion with either Enter or Shift.

Observed (2020.3.1)

  1. Suggestion gets partially inserted for one frame (example: `NativeConstruct() override`)
  2. The next frame, text reverts to situation before inserting suggestion.
  3. See this animated image:

Expected behaviour

  1. Fully qualified function declaration to appear (example: `virtual void NativeConstruct() override`)
  2. This was working before 2020.3
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1 comment

Hello @...,

 

Thank you for the report!

Unfortunately, this is a known issue that affects Rider 2020.3.X, and there are no workarounds at the moment. Please upvote and follow the linked issue for further updates.

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