[Rider for Unreal] Code completion issue in 2020.3.1
I'm trying to use code completion to override a virtual function in a class. Since the Rider for Unreal 2020.3 update this no longer works. Last verified version was the one before 2020.3.0.
Reproduction steps:
- Type the name of a virtual function to override in a class header.
- Observe suggestion box opens.
- Select a suggestion with either Enter or Shift.
Observed (2020.3.1)
- Suggestion gets partially inserted for one frame (example: `NativeConstruct() override`)
- The next frame, text reverts to situation before inserting suggestion.
- See this animated image:

Expected behaviour
- Fully qualified function declaration to appear (example: `virtual void NativeConstruct() override`)
- This was working before 2020.3
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Hello @...,
Thank you for the report!
Unfortunately, this is a known issue that affects Rider 2020.3.X, and there are no workarounds at the moment. Please upvote and follow the linked issue for further updates.