Unity Components don't Lint in Rider.

Answered

Hi,
Unity Components such as "OnTriggerEnter" don't appear in autocomplete in Rider.
I have Rider selected in Unity/Preferences/Externals Tools.
I don't have this problem using Visual Studio.

I'm on a Mac with BigSur version : 11.2.1
Rider version is 2020.3.2

i have attach a screen to show that for example "OnTriggerEnter" doesn't appear in the lint list.
Could anyone help me plz ?

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7 comments

Hello Adrien,

As far as I can see the project is not recognized as Unity one at all. Please try opening the project from Unity, option Open C# project in Rider:

Then you should see Unity mark and see different option with communication with Unity editor.

Please let me know if that helps.

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Hello,
Problem is i don't have the option to open  C# Project in Rider. [See the screenshot].

I only have  : Open C# Project.
Thus, i can't see the Unity mark.
Here is the screenshot for the External Tools in Unity :

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And if you just use option to open C# solution there, it should still open Rider since it is the default editor, does it work?

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It Open Rider but Rider is still not connected to Unity.
Here is a screenshot of Rider after i opened a C# Project in unity :

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I still can't Use the Auto Complete for Unity Component.

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Allright i found the problem : In Rider/Plugin, Unity support bundle wasn't activated. It solved my problem.

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Glad to hear the reason was found :)

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