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Matt Ellis
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June 18, 2025 13:36
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March 02, 2016 11:16
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Created
September 26, 2016 12:47
Ah, no, that was a typo. Meant to say .net core testing. It's not in the current build, but should be there in the next build.
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General Discussion
Unit tests don't work with NUnit
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Created
September 22, 2016 08:28
Rider (and ReSharper) don't currently support asp.net testing. It's coming in the ReSharper 2016.3 timeframe.
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General Discussion
Unit tests don't work with NUnit
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Created
September 14, 2016 21:04
You can use the 'x' icon, third icon down on the left (not to be confused with the delete 'x' 7 icons down on the left!)
Community
General Discussion
Close Unit Test Sessions
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Created
March 21, 2016 10:42
Plugins are not currently supported, as we're still working on the core architecture and feature set. However, you can get a plugin working by creating a normal IntelliJ plugin, but pointing the SD...
Community
General Discussion
Developing plugin for Rider
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Created
May 10, 2016 15:34
The unit test runner hasn't been implemented yet. We're working on it, and intend to have it available before we hit public preview. In the meantime, check out this blogpost for a workaround: http:...
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General Discussion
The Unit Test
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Created
May 25, 2016 11:13
Full support hasn't been implemented yet, but if you add a feed to nuget.config and restart, Rider will pick up the new feed. You can get to the config file via one of the tabs in the NuGet tool wi...
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General Discussion
Nuget Feed
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Created
May 25, 2016 11:10
Yep, use the dotCover command line in the run configuration instead of nunit.exe.
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General Discussion
The Unit Test
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Created
May 25, 2016 11:07
Or with slightly more detail... :) We're currently working on .net core RC2 support for ReSharper 2016.2, which will start EAP very soon. Once ReSharper has it, Rider builds will inherit it, althou...
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General Discussion
Support for Dot Net Core RC2
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Created
May 25, 2016 11:01
Soon.
Community
General Discussion
Support for Dot Net Core RC2
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Created
May 25, 2016 10:43
Until the functionality is added directly to Rider, you can manually edit the .csproj file to add the required compilation constants to the DefineConstants msbuild property. This should be in the f...
Community
General Discussion
Creating A Barebones MonoGame Project
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