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Anastasia Kazakova
Total activity
20
Last activity
February 07, 2022 16:34
Member since
January 22, 2020 14:26
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Created
January 25, 2022 13:14
Tonci Jukic We hope to open it in the coming weeks.
General
Apple Silicon (M1 chip) Support in Rider
1 vote
Created
January 25, 2022 10:58
Tonci Jukic Unreal Engine support will be merged in main Rider in 2022.1 EAP. M1 support will be available there.
General
Apple Silicon (M1 chip) Support in Rider
1 vote
Edited
February 07, 2022 16:34
Official comment
Hi,This merge was planned initially. It's the next step of product evolution. As emails say the support is now merged into main Rider, targeting the 2022.1 release in March 2022. Early Access Progr...
Community
General Discussion
Ryder Unreal - Abandoned effort?
0 votes
Created
November 27, 2020 11:07
Official comment
The 2020.3.1 update with the fix is now available.
Community
General Discussion
License problem after updating to 2020.3
0 votes
Created
November 26, 2020 17:00
Yes, please, use a regular free trial till we fix the issue (likely it will be an update to 2020.3.1).
Community
General Discussion
License problem after updating to 2020.3
0 votes
Created
May 14, 2020 01:18
Thank you. We are planning this within this request: https://youtrack.jetbrains.com/issue/RIDER-20536
Community
General Discussion
Unreal VS extension equivalent
0 votes
Created
May 02, 2020 00:16
UE4 natvis should be taken by Rider's debugger automatically and should work to some extend now. But let us check the issue and come back to you here.
Community
General Discussion
Debugger not printing nice object names
0 votes
Edited
May 01, 2020 21:03
This all seems reasonable enough. We'll put it to the tracker https://youtrack.jetbrains.com/issue/RIDER-43889 to collect more cases and users' comments.
Community
General Discussion
Rider for Unreal Engine - console support?
0 votes
Created
April 27, 2020 16:14
Ok, thank you
Community
General Discussion
Rider for Unreal Engine - console support?
0 votes
Created
April 27, 2020 15:52
Yes, we have such plans. Not sure about the estimations, though. Would be interesting to learn what exactly would you expect. Just compile/debug or smth more specific?
Community
General Discussion
Rider for Unreal Engine - console support?
0 votes
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