Tom Kidder
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Tom Kidder created a post, [Mac] Debugger can't attach to Godot process
I get this error when trying to debug my Godot C# project:/Applications/Godot_mono.app/Contents/MacOS/Godot --path ./process exited with status -1 (attach failed (Not allowed to attach to process. ... -
Tom Kidder commented, -
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Tom Kidder created a post, [Mac] [Unreal Engine] Solution broken with error "Failed to open descriptor file..."
I'm not sure why this stopped working. I sync my unreal engine code respository across my PC and Macbook, but at some point my Macbook stopped being able to run the solution.When I try to run the s... -
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