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Matt Ellis
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125
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June 18, 2025 13:36
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March 02, 2016 11:16
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Created
September 06, 2017 14:59
Cool. Let me know how you get on, or if you need any help.
Community
General Discussion
ReSharper extension support
0 votes
Created
September 06, 2018 19:51
Can you go to Version Control -> Ignored Files in Rider's settings/preferences and see if you've got .meta files ignored?
Community
General Discussion
Rider ignores .meta files, though they're not in .gitignore
0 votes
Created
August 08, 2018 19:47
I haven't seen Visual Studio work like this - normally, when Unity regenerates the project files, it also regenerates the solution files, and any external projects you've added are removed. Is this...
Community
General Discussion
Using external projects in Unity project?
0 votes
Created
July 18, 2018 13:20
It looks like you've opened the project by opening the folder, and not the solution file. At Rider's welcome screen, click "Open Solution or Project" and navigate to the .sln file that lives in the...
Community
General Discussion
Working with Unity
0 votes
Created
July 09, 2018 18:08
You don't need MonoDevelop or VS installed to use Rider, no. It makes opening your first Unity project a little easier, because you can just open an existing Visual Studio .sln file and Rider does ...
Community
General Discussion
Working with Unity
0 votes
Created
July 06, 2018 08:59
By the way, I've raised an issue to make this Console message a bit more user friendly: RIDER-17412
Community
General Discussion
Working with Unity
0 votes
Created
July 06, 2018 08:44
From what you've written, it sounds like you've used the Unity Class Library template to create a solution from within Rider. I suspect this isn't what you're after. This template is used to create...
Community
General Discussion
Working with Unity
0 votes
Created
June 04, 2018 09:46
Rider doesn't support this yet. Please vote for RIDER-12271.
Community
General Discussion
Unity Shader Tabs instead of spaces?
0 votes
Edited
March 23, 2018 17:33
This is fixed in Rider 2018.1 (currently in EAP, available here, or via the Toolbox App). The errors have been downgraded, and incorrect usage of various Unity attributes are now shown as "redundan...
Community
General Discussion
Rider claims attribute declaration errors where Unity sees none
0 votes
Created
February 28, 2018 12:07
I've also just discovered the UNITY_GIVE_CHANCE_TO_ATTACH_DEBUGGER environment variable. If you set this to 1 before launching your standalone player, the player should show a dialog box that will ...
Community
General Discussion
Debug OS X Standalone Unity Player
0 votes
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